![]() ![]() ![]() The launch of the two public alpha versions of Organs Please has shown us how valuable player feedback is. Feel free to dock my points.Why release Organs Please as an Early Access title? Nothing destroyed my enjoyment of a game worse that having to fight the controls. Good controls are fundamental part of a game. Firstly, I don't really buy that and secondly, I don't care even if it dose, I want to be able to control the game. ![]() Some people here have suggested that just having the guy shoot at where your mouse is pointing would make the game too easy. How about letting us use the keyboard only for the action sections? Have the dotted line always be there and use the A and D for turning instead of strafe. You already have a shooting training feature. Where the angle of the shot is determined by a test. If you want to vary the difficulty you can give the shots a variance based on a gun skill. You know, I bought this game today because I really enjoyed the flash game but then when I get to the shooting sections they are nigh unplayable! How hard is it to have the guy point at the mouse? At first I though you had to have the mouse behind your character, so you'd have to estimate your aim, but half the time it seems to reverse left and right and half the time it doesn't? This is incredibly frustrating.Īpparently this is supposed to make the game difficult. I find it hard to emerse myself in a game when I am constantly fighting the controls. Maybe you think that's too stereotypical but at least it works. There must be thousends of zombie shooting flash games where you just point wherever the mouse is. But yea, it's still needlessly convaluted. I think maybe you should at least consider changing the description from "draw lines" to "click and drag". I finaly had some time to try and figure out the controls. ![]()
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